About

The Bendigo Tech School is a centre of deep learning that uses leading-edge technology, discovery and innovation to solve real world problems.

Bendigo
Tech School

Our aim is to deliver advanced STEAM (science, technology, engineering, arts, and mathematics) knowledge and skills that Victorian secondary school students need to flourish in the rapidly changing global economy.

Tech Schools empower students with the skills required for the jobs of the future. Our co-designed and locally relevant education programs help to develop critical and creative thinking, innovation, problem solving, communication, leadership, teamwork and entrepreneurship skills.

About Bendigo Tech School

Bendigo Tech School is a flagship initiative of the Victorian Government’s Education State strategy. It aims to equip young Victorians in the Greater Bendigo LGA with competitive enterprise skills and capabilities. 

La Trobe University is the host of the Bendigo Tech School at its Flora Hill (Bendigo) campus. LTU operates and manages the Bendigo Tech School. The Bendigo Tech School is a high-tech learning environment, and its innovative education programs are linked with local industry to deliver real-world learning contexts.

The Bendigo Tech School style of learning is aimed at boosting STEAM skills, boosting student employability, improving student engagement, and influencing study and career choices. This will be achieved through collaboration with industry and community to address authentic real-world problems. Around 10,500 school students from 16 local secondary education providers across the Greater Bendigo LGA have access to the Bendigo Tech School.

About Victoria’s Tech Schools

Victoria’s Tech Schools provide high-tech, hands-on STEM programs to secondary school students in their local areas. Tech Schools are a dynamic, empowering environment where students can design their own solutions to real-world problems.

In 2014, the Victorian Government invested $128 million to create 10 Tech Schools across the state, each using leading-edge technology and innovation to prepare students to flourish in the rapidly changing global economy. The intial 10 Tech Schools are located in Ballarat, Banyule-Nillumbik, Bendigo, Casey, Geelong, Gippsland, Monash, Whittlesea, Wyndham, and the Yarra Ranges.

In 2023, the Victorian Government invested $116 million to build six new Tech Schools and establish a Clean Energy Equipment Fund. The six new Tech Schools will be in Brimbank, Dandenong, Frankston, Hume, Wangaratta and Warrnambool.

Tech Schools are part of Victoria’s STEM education centre network, which also include Science and Mathematics Specialist Centres, Knox Innovation, Opportunity and Sustainability Centre (KIOSC) and STEM Centre of Excellence.

Our Programs

We are a STEAM-based educational facility that supports our partner schools to access new technologies, innovative programs, professional development and teaching and learning strategies to assist the amazing work you already do in the classroom.

Through partnership with local industry, our STEAM based programs provide opportunities for students to use leading-edge technology. They are empowered through the Design Thinking Process to successfully solve realworld problems in a rapidly changing global economy.

We also introduce teachers to new pedagogies and ways to bring technology into the classroom. Our programs emphasise critical enterprise skills in addition to Science, Technology, Engineering, Arts and Mathematics (STEAM) skills required for the 21st century.

To learn more about our programs, visit the Programs page.

Industry Focus

Ongoing collaboration between local stakeholders ensures that the development and operation of each Tech School is driven by local knowledge, insight and needs – with a focus on skills and training for future jobs and industries.

Bendigo Tech School is uniquely positioned to equip students with knowledge and skills across industry sectors expected to provide strong economic and employment growth in the future, including:

  • Medical Technology and Pharmaceuticals
  • New Energy Technologies
  • Food and Fibre
  • Mining, Transport and Logistics
  • Building and Construction
  • Community and Professional Services
  • Advanced Manufacturing

To learn more about each Industry Focus Area, visit the Industry page.

Our
Facilities

Bendigo Tech School offers state-of-the-art facilities designed to inspire creativity and innovation, including 3D printing, lasercutting, robotics, and digital media equipment. Our learning areas foster collaboration and hands-on exploration, equipping students with the skills needed for a future in STEAM.
See our Facilities

Our Team

The Bendigo Tech School team is a dedicated group of educators, industry professionals, and support staff with expertise across STEAM fields. We work together to create innovative programs for students and teachers, delivering engaging experiences that enrich STEAM education.

Director

Luke Chandler

Luke brings a wealth of expertise in digital transformation, digital customer experience operations, and leadership, having most recently served as Chief of Staff at Melbourne Business School. Luke holds a Master of Business Administration and a Bachelor of Education (Secondary), Mathematics and Computer Science. Luke is excited to collaborate with our talented staff, valued industry and community partners, and the many passionate students and educators who pass through our doors.

Luke Chandler
Director

Head of Programs

Ember Chittenden

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Ember Chittenden
Head of Programs

Communications and Operations Coordinator

Stephanie Dunne

Stephanie Dunne
Communications and Operations Coordinator

STEAM Technician

Travis Tooley

Travis hasa background in Information Technology, working in client and enterprise roles, hardware and software, and high-security data centres. He has previously held classroom support roles, providing real-time tech support to students and teachers. He is a highly skilled technician with extensive experience in various technical systems and hardware, including 3D printing, CNC machines, laser and plasma cutters, 3D modelling, and FPV drones.

Travis Tooley
STEAM Technician

Senior STEAM Educator

Daniel McKee

Dan has been teaching in a secondary setting for more than 17 years and, in that time, has taught a range of STEAM-based disciplines, particularly in the areas of Science and Mathematics, with both junior and VCE experience. He has significant leadership experience and experience in developing and delivering STEAM learning programs aligned to Design Thinking, digital technologies, enterprise skills and Victorian Curriculum/ACARA capabilities. Dan has been heavily invested in STEAM curriculum development and delivery which has included overseeing the development and implementation of the Science curriculum from Years 7 – 12 to ensure that learning programs were engaging and compliant with VCAA guidelines and requirements.

Daniel McKee
Senior STEAM Educator

Senior STEAM Educator

Trent Bolte

Trent is an experienced STEAM educator who enjoys creating hands-on experiences to help students explore their learning in meaningful ways. He has taught across a wide range of year levels and has contributed to developing engaging programs that strengthen student curiosity and confidence.Trent enjoys experimenting with new ideas and finding creative ways to make STEAM concepts clear, accessible and enjoyable for all learners. He is excited to join Bendigo Tech School and help develop programs that spark curiosity, build teamwork and connect students with future opportunities.

Trent Bolte
Senior STEAM Educator

STEAM Educator

Kerry Turpie

Kerry Turpie is a generalist educator with experience in both the Catholic Education sector and the Victorian Department of Education. She has taught in secondary schools across a wide range of areas, including English, Humanities, Information Technology, Media, Drama, and Theatre Studies. Kerry’s practice centres on student voice, ensemble collaboration, and creative confidence, with a strong commitment to accessibility and meaningful engagement through the arts, digital storytelling, and creative industries.

Kerry Turpie
STEAM Educator

STEAM Educator

Daniel Walsh

With 20 years of international experience in film and television, Daniel brings real-world industry experience into the classroom. As a camera operator and assistant, Daniel has worked across Australia and North America with major streaming platforms including Netflix, Apple TV, Disney, Amazon, and HBO. After a successful career in the industry, he has transitioned into teaching to inspire and empower the next generation of media creatives. While he may be new to the classroom, Daniel has quickly gained valuable experience teaching VCE VM and Media subjects, equipping students with the skills and confidence to pursue their own careers in media. He is passionate about creating authentic, hands-on learning experiences that connect regional students with professional creative pathways.

Daniel Walsh
STEAM Educator